Return to home page
Searching: Muskingum library catalog
Some OPAL libraries remain closed or are operating at reduced service levels. Materials from those libraries may not be requestable; requested items may take longer to arrive. Note that pickup procedures may differ between libraries. Please contact your library for new procedures, specific requests, or other assistance.
  Previous Record Previous Item Next Item Next Record
  Reviews, Summaries, etc...
EBOOK
Author Ganovelli, Fabio,
Title Introduction to computer graphics : a practical learning approach / Fabio Ganovelli, Massimiliano Corsini, Sumanta Pattanaik, Marco Di Benedetto.
Imprint Boca Raton, FL : CRC Press, [2015]
2015

LOCATION CALL # STATUS MESSAGE
 OHIOLINK SAFARI EBOOKS    ONLINE  
View online
LOCATION CALL # STATUS MESSAGE
 OHIOLINK SAFARI EBOOKS    ONLINE  
View online
Author Ganovelli, Fabio,
Subject Computer graphics.
Alt Name Corsini, Massimiliano,
Pattanaik, Sumanta,
Di Benedetto, Marco,
Description 1 online resource (xxxii, 366, [16] pages) : illustrations
Note Print version record.
Bibliography Note Includes bibliographical references (pages 363-366).
Contents What computer graphics is -- The first steps -- How a 3D model is represented -- Geometric transformations -- Turning vertices into pixels -- Lighting and shading -- Texturing -- Shadows -- Image-based impostors -- Advanced techniques -- Global illumination -- A. NVMC class -- B. Properties of vector products.
Summary Introduction to Computer Graphics: A Practical Learning Approach guides students in developing their own interactive graphics application. The authors show step by step how to implement computer graphics concepts and theory using the EnvyMyCar (NVMC) framework as a consistent example throughout the text. They use the WebGL graphics API to develop NVMC, a simple, interactive car racing game. Each chapter focuses on a particular computer graphics aspect, such as 3D modeling and lighting. The authors help students understand how to handle 3D geometric transformations, texturing, complex lighting effects, and more. This practical approach leads students to draw the elements and effects needed to ultimately create a visually pleasing car racing game.
ISBN 9781439852804 (electronic bk.)
1439852804 (electronic bk.)
1439852804
9781482236330
1482236338
1439852790
9781439852798
OCLC # 900200867
Additional Format Print version: Ganovelli, Fabio. Introduction to computer graphics. Boca Raton : CRC Press, [2015] 9781439852798 (DLC) 2013049470 (OCoLC)642845997


If you experience difficulty accessing or navigating this content, please contact the OPAL Support Team