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    Year Entries
Children -- Nutrition -- Study and teaching (Elementary) -- Computer games.   2
Computer games -- Computer programs. : GameMaker game programming with GML / Matthew DeLucas.  2014 1
Computer games -- Congresses.   39
Democracy -- Computer games. : Making democracy fun : how game design can empower citizens and transform politics / Josh Lerner.  2014 1
Computer games -- Design.   322
Computer games -- Design and construction. : Uncertainty in games / Greg Costikyan.  2013 1
Computer games -- Design -- Computer programs.   2
Computer games -- Design -- Congresses.   5
Computer games -- Design -- Examinations -- Study guides.   2
Computer games -- Design -- Handbooks, manuals, etc. : Monkey game development : beginner's guide : create monetized 2D games deployable to almost any platform / Michael Hartlef.  2012 1
Computer games -- Design -- Juvenile literature.   2
Computer games -- Design -- Psychological aspects. : Designing gamified systems : meaningful play in interactive entertainment, marketing and education / Sari Gilbert.  2016 1
Computer games -- Design -- Social aspects. : Designing gamified systems : meaningful play in interactive entertainment, marketing and education / Sari Gilbert.  2016 1
Computer games -- Design -- Social aspects -- Case studies. : Making virtual worlds : Linden Lab and Second Life / Thomas M. Malaby.  2009 1
Computer games -- Design -- Study guides. : Unity certified 3D artist courseware / Unity Technologies.  2019 1
Computer games -- Design -- Vocational guidance -- Juvenile literature. : Game design / by Greg Austic.  2014 1
Computer games -- Development.   47
Computer games -- Development -- Design. : Learning iOS 8 game development using Swift : create robust and spectacular 2D and 3D games from scratch using Swift--Apple's latest and easy-to-learn programming language / Siddharth Shekar.  2015 1
Computer games -- Economic aspects.   2
Education -- Computer games. : Creating e-learning games with Unity : develop your own 3D e-learning game using gamification, systems design, and gameplay programming techniques / David Horachek.  2014 1
Computer games -- Encyclopedias. : Encyclopedia of Computer Graphics and Games / edited by Newton Lee.  2019 1
Computer games -- Evaluation.   2
Food habits -- United States -- Computer games.   2
Computer games -- Handbooks, manuals, etc.   2
Computer games -- History. : Retrogame archeology : exploring old computer games / John Aycock.  2016 1
Computer games industry -- Vocational guidance. : OUYA game development essentials : a practical guide to developing games for the revolutionary OUYA console / Ruben Hoyos, Robinson Moncada.  2014 1
Computer games -- Interactive multimedia.   2
Computer games -- Law and legislation. : The state of play : law, games, and virtual worlds / edited by Jack M. Balkin and Beth Simone Noveck.  2006 1
LEGO toys -- Computer games. : The ultimate player's guide to Lego Dimensions (unofficial guide) / James Floyd Kelly.  2017 1
Computer games -- Mathematics.   2
Computer games -- Moral and ethical aspects. : Ethics in the Virtual World : the Morality and Psychology of Gaming.  2014 1
Nutrition -- Study and teaching (Elementary) -- Computer games.   2
Computer games -- Philosophy.   3
Computer games -- Programming.   685
Computer games -- Programming -- Computer programs.   4
Computer games -- Programming -- Congresses.   24
Computer games -- Programming -- Examinations -- Study guides.   2
Computer games -- Programming -- Handbooks, manuals, etc. : Killer game programming in Java / Andrew Davison.  2005 1
Computer games -- Programming -- Handbooks, manuals, etc. -- Juvenile literature. : Minecraft modding for kids for dummies / by Sarah Guthals, Stephen Foster, Lindsey Handley.  2015 1
Computer games -- Programming -- Juvenile literature.   7
Computer games -- Programming -- Mathematics. : Mathematics for game developers / Christopher Tremblay.  2004 1
Computer games -- Psychological aspects.   6
Computer games -- Research.   2
Computer games -- Research -- Congresses. : New perspectives in game studies : proceedings of the Central and Eastern European Game Studies Conference : Brno 2014 / edited by Tomáš Bártek, Jan Miškov, Jaroslav Švelch.  2015 1
Computer games -- Social aspects.   22
Computer games -- Social aspects -- Case studies. : The place of play : toys and digital cultures / Maaike Lauwaert.  2009 1
Computer games -- Social aspects -- China. : Mapping digital game culture in China : from internet addicts to esports athletes / Marcella Szablewicz.  2020 1
Computer games -- Social aspects -- Congresses. : From Barbie to Mortal Kombat : gender and computer games / edited by Justine Cassell and Henry Jenkins.  1998 1
Computer games -- Social aspects -- Handbooks, manuals, etc. : Computer games and new media cultures : a handbook of digital games studies / Johannes Fromme, Alexander Unger, editors.  2012 1
Computer games -- Sociological aspects. : Unit operations : an approach to videogame criticism / Ian Bogost.  2006 1
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