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EBOOK
Author Georgenes, Chris,
Title How to Cheat in Adobe Flash CS5 [electronic resource] / Georgenes, Chris.
Imprint Routledge, 2012.
Edition 1st edition.

LOCATION CALL # STATUS MESSAGE
 OHIOLINK SAFARI EBOOKS    ONLINE  
View online
LOCATION CALL # STATUS MESSAGE
 OHIOLINK SAFARI EBOOKS    ONLINE  
View online
Author Georgenes, Chris,
Subject Flash (Computer file)
Flash (Computer file) -- Handbooks, manuals, etc.
ActionScript (Computer program language)
Adobe AIR.
Computer animation -- Handbooks, manuals, etc.
Computer animation.
Computer science.
Computers -- Digital Media -- General.
Computers -- Interactive and Multimedia.
Computers -- Web -- Site Design.
Computers -- Web -- User Generated Content.
Digital cinematography -- Handbooks, manuals, etc.
Digital cinematography.
Digital video.
Fine Arts.
Flash (Computer file)
Flash (Computer program)
Interactive multimedia -- Authoring programs.
Interactive multimedia.
Web sites -- Design.
Flash (Computer file) -- Handbooks, manuals, etc.
Alt Name Safari, an O'Reilly Media Company.
Description 1 online resource (362 pages)
Edition 1st edition.
Summary Need to solve problems quickly to develop creative projects to time and to budget? Want to hone your Flash skills so you can concentrate on your animation? Then How to Cheat in Flash is for you! Chris Georgenes shows how to work from the problem to the solution - from the viewpoint of an animator who has been commissioned to create a job and is working to a deadline and to a budget. With his in-depth knowledge of the little-known secrets used by the pros to produce creative, professional animations, Chris is the go-to guru for designers and animators who want to create great animation, applications or motion design with Flash. Fully updated for CS5, How to Cheat in Flash CS5, is a goldmine of artistic inspiration, timesaving practical tips, tricks and step-by-step workthroughs that you'll wonder how you survived without it. Each techniques is designed as a double-page spread so you can prop the book up behind your keyboard or next to your monitor as a visual reference while working alongside it. Many of these workthroughs are real-world client projects, with the source files supplied for you to open and explore. With these real-life professional projects you'll discover how to: bring objects to life with cool motion effects, make it rain, snow or set your world ablaze, develop flash mobile applications and many more tips and tricks not found anywhere else!
Note Copyright Routledge 2010 2010
Issued By Made available through: Safari, an O'Reilly Media Company.
Note Online resource; Title from title page (viewed October 12, 2012)
ISBN 9781136130298
9780240522074
1138426369
9781138426368
0240522087
9780240522081
0240522079
ISBN/ISSN YE22522
9780240522074
OCLC # 1152555786



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