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Author Gershenfeld, Neil A.,
Title Designing reality : how to survive and thrive in the third digital revolution / Neil Gershenfeld, Alan Gershenfeld, Joel Cutcher-Gershenfeld.
Imprint New York : Basic Books, 2017.
Edition First edition.

Subject Three-dimensional printing.
Three-dimensional printing -- Social aspects.
Manufacturing industries -- Forecasting.
Alt Name Gershenfeld, Alan,
Cutcher-Gershenfeld, Joel,
Description viii, 288 pages ; 25 cm
Edition First edition.
Bibliography Note Includes bibliographical references and index.
Contents Introduction -- How to make (almost) anything : Fabrication ; Education ; Application ; Implication ; Organization -- How to (almost) make anything : Fab access ; Fab literacy ; Enabling ecosystems ; Mitigating risk ; Grand challenges -- The science : From Moore's Law to Lass' Law ; Communication, computation, fabrication ; Four billion years of digitization ; Intelligent design -- The social science : Moore's Law versus Lass' Law ; Reactive versus proactive social science ; Rates of change ; Ecosystems ; Propagate versus scale -- The roadmap : Community fabrication: 1 to 1,000 ; Personal fabrication: 1,000 to 1,000,000 ; Universal fabrication: 1,000,000 to 1,000,000,000 ; Ubiquitous fabrication: 1,000,000,000 to 1,000,000,000,000 -- The opportunity : How to envision (almost) anything ; Predictive transformation ; Assembling assemblers and pancake breakfasts -- Conclusion : goals and recommendation -- Epilogue.
Summary "That's the promise, and peril, of the third digital revolution, where anyone will be able to make (almost) anything. Two digital revolutions--computing and communication--have radically transformed our economy and lives. A third digital revolution is here: fabrication. Today's 3D printers are only the start of a trend, accelerating exponentially, to turn data into objects: Neil Gershenfeld and his collaborators ultimately aim to create a universal replicator straight out of Star Trek. While digital fabrication promises us self-sufficient cities and the ability to make (almost) anything, it could also lead to massive inequality. The first two digital revolutions caught most of the world flat-footed, thanks to Designing Reality that won't be true this time."
ISBN 9780465093472 (hardcover)
0465093477 (hardcover)
9780465093489 (electronic book)
OCLC # 975485830